WonderSwitcher for WonderProxy
WonderProxy helps developers and QA teams test websites and apps from hundreds of geographic locations around the world using a global network of endpoints. Their customers needed a native Apple experience — an iOS app that could connect to those endpoints simply and reliably.
Sloates & Coan built WonderSwitcher, from kickoff to App Store in just a few weeks. The app handles the client-side VPN connection experience on iPhone, iPad, and Mac, integrating cleanly with WonderProxy’s existing infrastructure. The first version shipped to the App Store in February 2026.
It’s a focused tool that does exactly what it needs to do, built quickly and built right.
Studioworks
Studioworks is a business management platform built by and for independent creatives — invoicing, payments, client management, and community — wrapped in an interface that takes design as seriously as the people using it.
Nick and Sean co-led engineering on Studioworks from day one, with Nick serving as sole front-end developer and the two sharing backend responsibilities across a four-person team. They took the product from concept to almost 1000 paying subscribers before public launch, and to over $1M in invoices processed in the first six months — much of which ran through Studioworks’s own payment infrastructure, a meaningful signal of user trust in a category where trust is the whole game.
Rather than building on the conventional web stack, the team chose Swift — a language designed for safety and performance. It was an unconventional call, and a deliberate one. The result was sub-100ms page loads and the most stable launch either of us has ever shipped. When the default in the industry is to move fast and patch later, we’d rather make the right call the first time.
Matter Neuroscience
Matter Neuroscience is building something genuinely novel: an iOS app that helps users record positive memories, rate the emotions they felt while creating those memories, and use that data to estimate neurotransmitter activity in the brain. The app surfaced past memories at the right moments to help stimulate underactive emotional states — a consumer interface for personal neuroscience.
In 2022, Nick and Sean both joined Matter with in full time roles as Head of Engineering and Head of Technology, respectively.
They inherited an early prototype and a mandate to build a team and ship a real product.
The sensitivity of the data — personal memories, emotional states, inferred brain chemistry — made privacy architecture a foundational concern rather than an afterthought. They designed the system around CloudKit, keeping user data off Matter’s own servers entirely and ensuring that even Matter couldn’t access what users recorded. In a category where trust is everything, that was a meaningful technical commitment.
Nick and Sean grew their engineering and technology teams, delivered a private beta that contributed directly to a $26M Series A co-led by ARCH Venture Partners and Polaris Partners, and shepherded the product through public launch and multiple major feature releases.
Le Word
Le Word is a Wordle-inspired iOS game with a twist: players create their own puzzles and send them to friends to solve. Nick and Sean built it during evenings and weekends, and launched it on the App Store in early 2025.
It hasn’t sold millions of copies. That’s fine — we didn’t build it to. We built it because we wanted to, because we thought it was a fun idea, and because we believe the best social experiences are the ones that spill out of your phone and into real life. Le Word is the kind of game you play with people you actually know.
We include it here because we think it says something about how we work: we have taste, we finish things, and we build software we’d actually want to use.